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Grid & sequence puzzles · The Tileworks

Maze Solitaire

A single deck fills a six-row, 54-cell path. Remove the four Kings, leaving six empty cells.

Decks
1
Pace
Long
Difficulty
Hard
Family
Grid & sequence puzzles

Select a card, then choose a highlighted destination.

Cell 1

Cell 2

Cell 3

Cell 4

Cell 5

Cell 6

Cell 7

Cell 8

Cell 9

Cell 10

Cell 11

Cell 12

Cell 13

Cell 14

Cell 15

Cell 16

Cell 17

Cell 18

Cell 19

Cell 20

Cell 21

Cell 22

Cell 23

Cell 24

Cell 25

Cell 26

Cell 27

Cell 28

Cell 29

Cell 30

Cell 31

Cell 32

Cell 33

Cell 34

Cell 35

Cell 36

Cell 37

Cell 38

Cell 39

Cell 40

Cell 41

Cell 42

Cell 43

Cell 44

Cell 45

Cell 46

Cell 47

Cell 48

Cell 49

Cell 50

Cell 51

Cell 52

Cell 53

Cell 54

The deal

A single deck fills a six-row, 54-cell path. Remove the four Kings, leaving six empty cells.

Playing the cards

Fill a gap with a same-suit successor of its left neighbor or predecessor of its right neighbor. Rows connect end to beginning in one circular path; a Queen may be followed by an Ace.

Goal and first plan

Arrange the 48 remaining cards into four Ace-to-Queen suit runs, starting at the first cell and ending at the last.

Work on both sides of a gap. A legal predecessor from the right can be better than the obvious successor from the left.

Read the full strategy guide →

Rules reference ↗

Maze is part of The Tileworks · Grid & sequence puzzles and is a variant of Gaps. Rows connect in a loop, and either neighbor of a gap can determine its fill.

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